Project 3

Intro to Digital Media

Unit 3: Animation

Project: Defying the Reality and Truth

Technical:  To demonstrate the understanding of ‘Stop motion’ (pop. frame-by-frame), a generic term for an animation technique that makes static objects appear to move. For this project, all of the skills you have learned should be used when creating this project.
Conceptual: To utilize stop-motion animation as a vehicle for creating narratives that explore actions and situations that couldn’t occur in reality, or to bring life to images or objects that are otherwise without it.

Overview:  Your challenge is to create a minimum 1 minute and 30 seconds narrative using stop motion animation. The type of animation used can vary greatly depending on the needs of the narrative, and can include clay painting, clay animation, pixilation, mixed/live animation, or other techniques.
Photoshop and Illustrator will be used to create a poster of your final project and show the brief introduction of your work with the images and text.

YouTube and Google Video are excellent sources for finding examples of every kind of stop-motion technique. A simple ‘stop motion animation’ search will yield immediate results, of varying quality. (for PC)

Premiere Pro, After Effects, Photoshop, Illustrator, digital camera, tripod, proper lighting, subjects for animation (characters, objects, sets, actors), video editing software such as Adobe Premiere, and software for stitching still images into a video such as MonkeyJam:

1. Brainstorm and Storyboard: After studying a number of other animations found online and assessing personal interests in materials or content, create a storyboard outlining key points and important shots in your film. Think of it as a visual comic strip.
2. After discussing the storyboard with the instructor or other students, refine your storyboards and make them readable and generally interpretable to others. You don’t have to be good at drawing to make them readable.
3. Examine your camera. Find out if it has capacity to disable ‘white balance’ and other auto-corrections. Turn down image resolution to 800×640 unless high resolution is extremely important to you.
4. Prepare your filming objects! Build your puppets, assemble your figures, purchase your clay, construct your sets, dress your actors, etc etc.
5. Set up your lighting so it is strong and consistent.
6. Take some sample sequences. Do some tests on trickier or less important sequences to get a feel for movement.
7. After analyzing the test sequences, return and complete taking photos! Keep in mind you want between 5 and 10 shots per second… you should be aiming for 500 MINIMUM useable shots. Always take more than you think you’ll need. It’s easier to cut things out than to film more later.
8. Create the sound. (We will be blending Unit 4: Sound, into the tailend of this project) There is no necessary to use your own sound but you have to edit the sound whatever it is a downloaded one or not. Pay attention to the relation between the sound and the animation.
9. Assemble sequences in Premiere, adding sound effects, narration, or musical tracks.
10. Add title and credits, making sure to credit anyone that helped you and citing.
11. Upload your video to Vimeo and copy/paste the link to your Unit 3 page. Include the Poster you designed for your animation.
12. Poster should be made with IMAGE and TYPE. 11”/17”

13. Write a short artist statement about the animation. Include this statement in your critical reflection and upload to blackboard.

Grading: (25 pts)
TECHNICAL: 5pts) Did you compose 500+ frames into a believable animation?
AESTHETIC: (10pts) Is your animation compositionally balanced?
CONCEPTUAL: (5pts) Does your final piece address the theme in a clear way?
RESPONSIBILITY:  (5pts) Were you prepared for each class?

Due Dates:
Concepts, Sketches, Choice of Structure: February 22nd
Storyboard and Photographs taken: February 24th
First Iteration: February 29th
Second Iteration: March 2nd

Class Critique: March 16th
Finished Project due on Blackboard: March 18th (include storyboard drawings, critical reflection responses, artist statement, poster and animation)